Press kit

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A zip of the screenshots, the logo, the icon and the key art.

Fact sheet

charnel

real-time ASCII roguelike

developer
Scott Wilson
release
2027
platforms
Windows, macOS, Linux
store
Steam
website
playcharnel.com
contact
support@playcharnel.com

Description

Diablo, but with guns. Descend into the crypts, where darkness reigns, the dead linger, and your light only reaches so far. In this real-time ASCII roguelike, you'll uncover an arsenal of weapons, battle hordes of the damned, and navigate an ever-changing labyrinth, with one life to reach the bottom.

Key features

Teaser

download the teaser

MP4, 1920x1080, 33 seconds.

Screenshots

A husk on fire runs at the player across the burning ground. A host swells with spores at the end of the flashlight's beam in the spore warrens. A sawn-off, semi-auto shotgun on the floor of the ossuary beside a lit shrine, with its card open. An elite pack charges down the flashlight's beam in the catacombs. A drowned rises out of a pool in the flooded cistern, caught in the flashlight's beam. An incendiary burns across the path of two elite mourners in the charnel, and the player stands back at the edge of the fire.

1920x1080 PNG, each one a frame exactly as the game drew it.

Logo and art

The Charnel logo.
logo, transparent PNG, 1280x256
The Charnel icon, a C drawn through the game's CRT filter.
icon, PNG, 256x256
The Charnel logo over a crypt lit by torches, with a flashlight aimed up into the name.
key art with the logo, 1232x706
A crypt lit by torches, with a flashlight aimed up from the player.
key art without the logo, 3840x1240
The Charnel logo over the crypt, in a tall frame.
vertical key art, 748x896